Pablo Vazquez – Blender https://www.blender.org The Free and Open Source 3D Creation Software — blender.org Fri, 25 Jul 2025 17:59:02 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.1 Blender 4.5 LTS Release https://www.blender.org/press/blender-4-5-lts-release/ Tue, 15 Jul 2025 14:43:32 +0000 https://www.blender.org/?p=94862

Blender Foundation and the online developer community proudly present Blender 4.5 LTS!

Featuring artwork from DOGWALK, the videogame by Blender Studio. Read the announcement.

What’s New

Blender 4.5 LTS builds on the previous release’s focus on stability, with nearly 500 bugs fixed, while introducing key features that make it ideal for long productions, thanks to two years of support (until 2027!).

Major improvements include full support for Vulkan, faster startup and EEVEE shader compilation, a more flexible compositor (now with a new Grease Pencil pass!), enhancements to the animation timeline, support for importing multiple formats in Geometry Nodes, UV visibility in all modes, a faster Video Sequencer with HDR support, and so, so much more.

Watch the video summary on Blender’s YouTube channel.

Explore the release notes for an in-depth look at what’s new!

Thank you!

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 7500 individuals and 38 organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
July 15th, 2025

Support the Future of Blender

Donate to the Development Fund to support the Blender Foundation’s work on core development, maintenance, and new releases.

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Blender 4.4 Release https://www.blender.org/press/blender-4-4-release/ Tue, 18 Mar 2025 16:16:35 +0000 https://www.blender.org/?p=94207

Blender Foundation and the online developer community proudly present Blender 4.4!

Featuring artwork from Flow, the Oscar-winning film entirely made in Blender. Read the user story with director Gints Zilbalodis.

Showcase Reel

What’s New

Blender 4.4 focuses on stability, with over 700 issues tackled through the “Winter of Quality”. Read more on the Code blog.

Major improvements include a new way to pack multiple data-block animations into one Action using Slots, a full CPU rewrite for the Compositor, Grease Pencil stabilization and feature parity, Video Sequencer text editing improvements, and, as always, better performance and a more refined user interface to enhance the user experience.

Watch the video summary on Blender’s YouTube channel.

Explore the release notes for an in-depth look at what’s new!

Thank you!

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 7300 individuals and 35 organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
March 18th, 2025

Support the Future of Blender

Donate to the Development Fund to support the Blender Foundation’s work on core development, maintenance, and new releases.

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Blender 4.3 Release https://www.blender.org/press/blender-4-3-release/ Tue, 19 Nov 2024 16:15:17 +0000 https://www.blender.org/?p=93537

Blender Foundation and the online developers community are proud to present Blender 4.3!

What’s New

Blender 4.3 builds on the feature-packed 4.2 LTS with improvements to existing tools, performance enhancements, and the foundations that will shape the years to come.

Some highlights:

  • EEVEE: Light & Shadow Linking
  • Rendering: Metallic BSDF, and new Gabor Noise texture.
  • Compositor: Support for EEVEE passes, new White Point Color Balance, and more.
  • Grease Pencil: Complete rewrite to support Layer Groups, Geometry Nodes, better erase tool, gradients, and much more.
  • Geometry Nodes: For Each Zone, Gizmos, Bakes can be packed now, new nodes and UI improvements.
  • Sculpt: Major refactor under the hood to improve performance.
  • UV: New “Minimum Stretch” (SLIM) unwrapping method.
  • Modeling: Bevel modifier can now use custom attributes.
  • Brush Assets: All brushes are now assets, to be shared easily between projects.
  • USD: Support for exporting Point Clouds.
  • glTF: Draco mesh compression for importing, better export of UDIM tiles, quaternions and matrix attributes. Plus loads of bug fixes.
  • And so much more!

Watch the video summary on Blender’s YouTube channel.

And many more features and fixes await you—explore the release notes for an in-depth look at what’s new!

Thank you!

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 4800 individuals and 35 organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
November 19th, 2024

Support the Future of Blender

Donate to the Development Fund to support the Blender Foundation’s work on core development, maintenance, and new releases.

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Blender 4.2 LTS Release https://www.blender.org/press/blender-4-2-lts-release/ Tue, 16 Jul 2024 15:33:29 +0000 https://www.blender.org/?p=92674

Blender Foundation and the online developers community are proud to present Blender 4.2 LTS!

What’s New

As usual with LTS (long-term support) releases, Blender 4.2 LTS comes packed with features, improvements, and fixes ready to power your projects for the next two years.

Some highlights:

  • New render engine: EEVEE got a complete rewrite, bringing global illumination, displacement, better SSS, volumetric lighting and shadows, viewport motion blur, and so much more.
  • Cycles: Ray Portals, Thin Film Interference, better volume rendering, blue noise, and more.
  • The Compositor: Can now utilize GPU acceleration for offline renders, it’s faster on CPU, and more nodes are supported in the 3D Viewport.
  • Extensions: A new way to share, install, and update add-ons and themes online within Blender.
  • Portable installation.
  • Khronos PBR Neutral Tone Mapper.
  • New sculpt tools.
  • Video Sequencer: Strips redesign, including highlighting missing media, text strip enhancements, and better performance.
  • Collection exporters.
  • USD, Alembic, glTF, OBJ, PLY, and STL enhancements.
  • Undo up to 5x faster.
  • Animation editors and tools upgrades.
  • And so much more!

This also marks the launch of the online Extensions Platform – a community website to share free and open source add-ons and themes.

Watch the video summary on Blender’s YouTube channel.

And many more features and fixes await you—explore the release notes for an in-depth look at what’s new!

Long-term Commitment

Blender 4.2 is the fifth LTS release, each covering two years of fixes, once again solidifying the Blender Foundation’s commitment to making Blender a reliable tool for use in production and educational environments.

  • Blender 2.83 LTS — 2020 – 2022 (20 releases)
  • Blender 2.93 LTS — 2021 – 2023 (18 releases)
  • Blender 3.3 LTS — 2022 – 2024 (21 releases so far)
  • Blender 3.6 LTS — 2023 – 2025 (14 releases so far)
  • Blender 4.2 LTS — 2024 – 2026

Thank you!

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 4400 individuals and 38 organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
July 16th, 2024

Support the Future of Blender

Donate to the Development Fund to support the Blender Foundation’s work on core development, maintenance, and new releases.

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Blender 4.1 Release https://www.blender.org/press/blender-4-1-release/ Tue, 26 Mar 2024 18:03:31 +0000 https://www.blender.org/?p=91851

Blender Foundation and the online developers community are proud to present Blender 4.1!

What’s New

After the massive leap that was 4.0, Blender 4.1 is a solid upgrade to those looking for performance, stability, and quality of life improvements all across the board.

To highlight a few:

  • OpenImageDenoise now runs on GPU on supported hardware.
  • Cycles rendering on Linux is 5% faster.
  • All nodes in the Compositor now work in the Viewport (except Render Layer passes)
  • Compositor precision and improvements to Kuwahara and Pixelate nodes.
  • Bone Collections are now hierarchical.
  • New animation keying workflow.
  • Several improvements to Graph Editor and NLA including baking channels.
  • Video Sequencer drawing, rendering, effects, and scopes are much faster.
  • USD export of armatures and shape keys as USD skeletons and blend shapes.
  • Several user interface improvements.
  • Python upgraded to version 3.11
  • Blender 4.1 is aligned with the VFX Reference Platform 2024.
  • A new Bake node in Geometry Nodes.

Watch the video summary at https://www.youtube.com/watch?v=PmIbMx_RM6k

Plus so many more features and fixes, explore the release notes for an in-depth look at what’s new!

Thank you!

This work is made possible thanks to the outstanding contributions of the Blender community, and the support of the over 4800 individuals and 36 organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
March 26th, 2024

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Blender 3.6 LTS Release https://www.blender.org/press/blender-3-6-lts-release/ Tue, 27 Jun 2023 09:59:13 +0000 https://www.blender.org/?p=88726

Blender Foundation and the online developers community are proud to present Blender 3.6 LTS!

What’s New

Blender 3.6 LTS is the last release before the major jump into the 4.x series, with focus on stability to make sure this a great release to hold on to for the next couple of years.

Nonetheless, this release brings a huge range of new features and performance improvements:

A new Human Base Meshes asset bundle has been added to the demo files section on blender.org.

Explore the release notes for an in-depth look at what’s new.

Long-term Support

With the end-of-life of Blender 2.93 LTS, a new long-term support release takes place. Blender 3.6 LTS will receive fixes and support until June 2025.

For ongoing projects Blender 3.3 LTS is still actively supported until September 2024.

Thank you!

Another exciting milestone achieved thanks to the Blender community and the 3250 individuals and 33 organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
June 27th, 2023

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Blender 3.5 Release https://www.blender.org/press/blender-3-5-release/ Wed, 29 Mar 2023 13:36:30 +0000 https://www.blender.org/?p=87002

Blender Foundation and the online developers community are proud to present Blender 3.5!

What’s New

Blender 3.5 is feature packed, touching almost every corner to make Blender better in every way:

Plus: EEVEE renders much faster on Apple Silicon devices, Cycles supports non-uniform spot lights and less noisy area lights, new animation curves tools, new UV and modeling tools, faster OBJ export, as always hundreds of bug fixes, performance, memory improvements, cleanups, refactors, and so much more.

Explore the release notes for an in-depth look at what’s new.

Thank you!

Another exciting milestone achieved thanks to the Blender community and the over 3000 individuals and organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
March 29th, 2023

What is the Blender Development Fund?

The Blender Development Fund accepts donations to support activities to provide free and open accessible services for all Blender contributors – including professionals and corporations – on the blender.org websites. Support activities include bug fixing, code reviews, technical documentation and onboarding.

The fund will also provide grants and subsidies to developers on generic and widely agreed development projects.

Learn more at fund.blender.org

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Blender 3.4 Release https://www.blender.org/press/blender-3-4-release/ Wed, 07 Dec 2022 15:04:09 +0000 https://www.blender.org/?p=85515

Blender Foundation and the online developers community are proud to present Blender 3.4!

What’s New

A highlight in this release is the integration of Intel’s Open Path Guiding Library, adding support for path guiding in CPU in Cycles.

The auto-masking tools in Sculpt/Paint mode are now accessible from the 3D Viewport, and support cavity, view, and area-based auto-masking. The UV editor received several updates to existing tools as well as new operators to align UV rotation, randomize islands, support for non-uniform grid, and more.

Geometry Nodes now shows an overlay in the 3D Viewport, making it easy to debug and test parts of your node tree. Many new nodes have been added to retrieve mesh and curve data, sample UV surface, Node Group assets now show in the Add menu, and so much more.

Other improvements include a new Grease Pencil outline modifier and better Fill tool, support for PBR extensions in .mtl files, animation editors improvements, major performance speed-ups and much more.

Explore the release notes for an in-depth look at what’s new.

Blender 3.3 LTS

The latest long-term support release also received an update today, Blender 3.3.2 LTS. Learn more and download.


Another exciting milestone achieved thanks to the Blender community and the over 3000 individuals and organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
December 7th, 2022

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Blender 3.3 LTS Release https://www.blender.org/press/blender-3-3-lts-release/ Wed, 07 Sep 2022 15:40:18 +0000 https://www.blender.org/?p=84539

Blender Foundation and the online developers community are proud to present the first long-term release of the 3.x series, Blender 3.3 LTS!

What’s New

A highlight in this release is the introduction of a completely new system for hair grooming, using a new Curves object type that supports Sculpt mode and the flexibility of Geometry Nodes. The particle-based system is still available and hair can be converted between systems.

Geometry Nodes has been expanded to support procedural UV Unwrapping, shortest-path nodes, and a number of new primitives and utility nodes.

Grease Pencil Line Art is more performant, and can calculate light and shadow contour lines, specify object priority, and received improvements to silhouette detection. Grease Pencil keyframes are now displayed in the general Dopesheet Editor view, making it convenient to animate regular objects and properties together with Grease Pencil keyframes.

Other improvements include better Library Overrides management, new features in Video Sequencer, modeling, UV, faster sculpting in EEVEE, updates in user interface, Cycles support for AMD Vega graphics cards and the new Intel® Arc™ GPUs, and so much more.

Explore the release notes for an in-depth look at what’s new.

Built to Last

Blender 3.3 LTS is a long-term support release, receiving fixes until September 2024.

Another exciting milestone achieved thanks to the Blender community and the over 2900 individuals and organizations contributing to the Blender Development Fund.

Happy Blending! 

The Blender Team
September 7th, 2022

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