Hi Five

The full spectrum of creativity, powered by freedom.

What’s New Recap

New features overview by Jonathan Lampel from CGCookie, Harry Blends, Paul Caggegi, Wayne Dixon, Aidy Burrows, Károly Zsolnai-Fehér and Martin Klekner.

Color me impressed.

Blender 5.0 introduces a completely overhauled color management pipeline that natively supports wide-gamut and HDR color spaces.

HDReady

Blender can now display and export HDR and wide-gamut colors for both images and video.

New display and views:

  • ACES 1.3 and 2.0 views as an alternative to AgX and Filmic and for compatibility with ACES pipelines (both standard and HDR).
  • Rec.2100-PQ and Rec.2100-HLG displays. May be used for color grading for HDR video export.
  • AgX HDR view.

Your Safe Space

Introducing: Blend file Working Color space.

With support for Linear Rec.2020 and ACEScg, it is now possible to use a wider gamut of colors for materials, lights and compositing, and to follow common ACES workflows.

Rec. 2020 Rec. 2020
Rec. 709 Rec. 709

Set a custom Working Space per file and Sequencer…

…or use the Convert Colorspace node in the Compositor. Read more.

Team Player

Blender 5.0 includes essential support for ACES 1.3 and 2.0 workflows with the ACEScg working space.

ACES 2.0 view transform and OpenEXR images saved in the ACES2065-1 and ACEScg color spaces.

This covers most needs when working in an ACES pipeline. For more complete support, the official ACES configurations can be manually installed and set through the OCIO environment variable.

Blender 5.0 improved compatibility with the OpenColorIO configuration for ACES 2.0.

When a blend file is loaded that was created with another OpenColorIO config, a warning is now shown.

See the color management documentation for how to make a configuration file work well with HDR and wide gamut in Blender.

The sky is not the limit.

The Sky Texture node now supports multiple scattering, providing more realistic effects procedurally out of the box.

The new sky model works great for accurate reflections indoor too. The old “Nishita” model is still available as “Single Scattering”.

On and on and on…

Shading nodes now support Repeat Zones, just like Geometry Nodes.

EEVEE supports dynamic iteration count, while Cycles is limited to a fixed number at the moment, with plans to improve this in the future.

Download this background .blend file and try it out yourself!

Raymarch fractal demo. Download this file.

MORE RENDERING

MORE EEVEE

Human Base Meshes v1.4.0

Free to Play

New demo files and updated asset bundles by the community!

The Human Base Meshes asset bundle has been updated with a new fully realistic skeleton asset.

Use it to study, practice, or even in commercial projects! It’s public domain, free as in freedom.

Still from Agent 327: view of Amsterdam.

INDUSTRY READY

Just like all other Blender releases in 2025 (Blender 4.4 and Blender 4.5 LTS), all libraries in Blender 5.0 are aligned with the VFX Reference Platform 2025, making studio pipeline integration and maintenance easier.

Without Motion Blur Without Motion Blur
With Motion Blur With Motion Blur
GREASE PENCIL

A Little Blurry

Grease Pencil objects now support motion blur.

The number of motion blur steps can be adjusted for better quality.

Grease Pencil strokes can now have different corner types set per point.

  • Flat
  • Sharp
  • Round (default)

Cyclical strokes now correctly connect start and end segments without gaps or overlaps.

Grease Pencil 5.0 Mumu Mundo

Watch Mumu Mundo’s recap of what’s new for Grease Pencil in Blender 5.0.

MORE GREASE PENCIL

EXPAND
YOUR BLENDER

The Blender Extensions platform keeps growing, with over 700 free add-ons and themes to customize your workflows.

You can also share your own add-ons and themes!

Projects to Look forward to in 2024

PUT IT TO THE TEST

Share and compare your computer’s score with openly accessible benchmarks provided by the Blender community.

CREDITS

List of developers that contributed to Blender 5.0

Blender is a community project.
Learn more on how you can contribute to Blender.

Splash artwork: CC-BY-SA – Juan Hernández
Working Color Space teapot and Sky scattering reflections demo by Christopher 3D. SSS demo by Metin Seven. Thin Film by geedoubleu. Grease Pencil motion blur demo by Dedouze.

Huge thanks to everyone involved! 🧡

The Blender team. November 18th, 2025